PERFORM Log
January 1995
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Date: Fri, 6 Jan 1995 17:25:10 MEZ
Reply-To: PERFORM - Medieval Performing Arts
Sender: PERFORM - Medieval Performing Arts
From: Zander
Subject: Neuronal Nets In Objects (PhysMathChemMedicChaos...)
----------------------------------------------------------
! H E L P !!! !
! !
! Perhaps many new scientific discoveries are possible!! !
! Please send this text to scientists !
! (physicists, chemists, medics, engineers ...), !
! scientific instituts, firms etc. or make this !
! text available. The text is N O T only for !
! specialists! !
! This theory is not much known. Nobody knows this !
! simple theory. !
! !
----------------------------------------------------------
(I'm new in Internet)
Please send your opinion to news: sci.chaos
Use the word NEURO-OBJ in subject!
Can you create a new newsgroup: sci.chaos.neuro-objects
If this newsgroup exists then send your opinion to
this newsgroup.
E-Mail adress of the writer: zander@rz.uni-leipzig.de
===============================================================
Neuronal Nets In Objects
===============================================================
It's only a theory.
The following suggestions are not new. But they are not
much known. Ilja Prigogine (Nobel Prize Winner) and other
people said simular suggestions.
Please go ahead with own reflections and do experiments
and computer-simulations. Perhaps many new scientific
discoveries are possible!
----------------------------------------------------------------
Neuronal Nets In Mixtures Of Substances
----------------------------------------------------------------
Perhaps you can produce Neuronal Nets in mixtures of substances
with relatively changeable properties and substances with
memory properties.
X O X O X O
O X O X O X
X O X O X O
O X O X O X
X - Particle with relatively changeable properties
(A cell of the Neuronal Net)
- Its state fluctuates.
O - Particle with memory properties
(This particle cause that the kind of connection
between cells "X" is relatively constant.)
- According to memory state of this particle the
state of a cell determines the state of the
neighbouring cell.
- High-energy (chaotic) successions of cell states
can change the memory state of this particle.
Because of that evolution by energy control is
possible.
- Somtimes Rule of Hebb exist:
The same state of neighbouring cells leads to
another memory state of this particle then
different states.
For example:
-----------
- A mixture of a conductive substance (eletric current is
changeable = "X"-particles) with a magnetic
substance (memory properties = "O"-particles)
- Connection beetween cells "X" takes place by induction
(according to memory state (polarization) of the
neighbouring particles "O").
- Evolution by energy control: Energy supply takes place
by a global alternating field. High-energy supply leads to
chaotic currents --> New Order is possible. Low-energie
supply --> strengthens the old Order.
(read the chapter "The Learning Process")
- Rule of Hebb: The same current direction of neighbouring
cells "X" leads to another polarization of the
neighbouring particle "O" then different current direction.
----------------------------------------------------------------
Neuronal Nets In Any Substances
----------------------------------------------------------------
Perhaps you can produce Neuronal Nets in any substances,
too, because molecules have relatively changeable and
relatively constant (memory) properties.
Distribution of properties "X" and "O" in a structure
of several molecules:
X O X O X O
O X O X O X
X O X O X O
O X O X O X
X - relatively changeable property of a molecule
(A cell of the Neuronal Net)
- Its state fluctuates.
O - memory property of a molecule
(cause that the kind of connection between cells "X" is
relatively constant.)
- According to memory state of this "O" the
state of a cell determines the state of the
neighbouring cell (physical interaction).
...
... (Analogie to "Neuronal Nets in Mixtures")
----------------------------------------------------------------
The Learning Process
----------------------------------------------------------------
The learning process is stimulated by global energy supply.
It's simular to brain: If something is not OK then energy
supply is increased. If everthing is OK then energy supply
is decreased.
---------------------
! global energy supply!----<--------<-----
! (alternating field, ! !
! irradiation etc.) ! !
--------------------- -------------------------------
! ! ! ! ! ! TEACHER (for example circuitry!
V V V V V ! or computer etc.) !
-------------------- ! - if the measuring instruments!
! ! ! record an approach to desired!
! educable object ! ! behaviour then energy supply !
! ! ! is decreased. !
-------------------- ! - Otherwise energy supply is !
! increased. !
------------- -------------------------------
! measuring ! !
! instruments !------->------->--------
------------- feedback
A T F I R S T there are only random fluctuations. Each system
fluctuates in a somewhat chaotic way:
1.) Sometimes the system fluctuates in a undesired direction:
--> Energy supply is increased
--> The neuronal connections are destroyed partly
(Not all connections are destroyed: only "bad",
unstable configurations of connections)
2.) Sometimes the system fluctuates in a desired direction:
--> Energy supply is decreased
--> The neuronal connections are strengthened partly
1. + 2.) ---->>> It's simular to selection process
in nature (E V O L U T I O N)!!!
--------------------------------
L A T E R : desired behaviour is strenghened.
Remark:
------
- You have to find the middle energy supply and the variation
of energy supply by measuring series or by flexible
computer programs.
----------------------------------------------------------------
Teach The Object Any Physical Or Chemical Properties
----------------------------------------------------------------
Perhaps you can teach the object any physical or chemical
properties?
It's N O T necessary to know the following
mechanism, because self-organization takes place.
At First :
----------
Chance distribution of any L O C A L properties "a" and "b"
in the object:
Object: (It's only an example)
abababbabbaba
bababbababbab
babaaabbabbaa
bbabbbabbbbab
1. Possibility (After learning process):
----------------------------------------
Moving balance of L O C A L properties (It's a very simple
learning destination)
bbbbbabbaaaaa
bbbbbbabbaaaa
bbbbbaababaaa
bbbbbbaaaaaaa
--> other G L O B A L physical and chemical properties
2. Possibility (After learning process):
----------------------------------------
Moving space and time concentration of L O C A L proterties
bbbbbaaaaabbb
bbbbbaaaaabbb
aaaaabbbbbaaa
aaaaabbbbbaaa
--> other G L O B A L physical and chemical properties
3. Possibility:
--------------
Perhaps you can control known self-organization-mechanism
(for example Belousov-Zhabotinsky-reaction) to disired
direction by learning process.
Remark
------
It could be that "a" and "b" are unknown physical properties in
microcosm. Then global properties (after learning process) are
unknown, too. ---> New scientific discoveries are possible!!
----------------------------------------------------------------
Literature
----------------------------------------------------------------
Read literature about Chaos Theory, Neuronal Nets (especially
Hopfield Net) and evolution!
----------------------------------------------------------------
Possible Uses
----------------------------------------------------------------
1.) Information Processing
---------------------
! global energy supply!----<--------<-----
! (alternating field, ! !
! irradiation etc.) ! !
--------------------- -------------------------------
! ! ! ! ! ! TEACHER (for example circuitry!
V V V V V ! or computer etc.) !
-------------------- ! - If the output-matrix is !
!in- ! educable !out-! ! simular to desired !
!put-! mixture !put-! ! output-matrix then energy !
!ma- ! of sub- !ma- ! ! supply is decreased. !
!trix! stances !trix! ! - Otherwise energy supply is !
-------------------- ! increased. !
! ! ! ! ! ! -------------------------------
------------------- !
! measuring ! !
! instruments !------->------->--------
------------------- feedback
2.) Perhaps you can teach the object any physical
or chemical properties. For example: improvement
of energy transformations, for example a photo element:
------------------------
! global energy supply !----<--------<-----
!(alternating field etc.)! !
------------------------ ---------------------------------
! ! ! ! ! ! TEACHER(circuitry,computer etc.)!
V V V V V ! !
------------------------ ! - If current increases then !
! photo element ! ! energy supply is decreased. !
!(Each current fluctuates! ! - If current decreases then !
! a little bit) ! ! energy supply is increased. !
------------------------ ---------------------------------
! ! !
------------- !
! Voltmeter !------->------->----------
------------- feedback
3.) improvement of healing processes
------------------------
! global energy supply !----<--------<-----
!(alternating field etc.)! !
------------------------ ---------------------------------
! ! ! ! TEACHER(circuitry,computer etc.)!
V V V ! !
sick part of the body ! - At health-signal !
( - - ) ! energy supply is decreased. !
( O O ) ! - At signal of disease !
( ! ) ! energy supply is increased. !
( --- ) ---------------------------------
- !
------------- !
! measuring !------->------->----------
! instruments ! feedback
-------------
(Perhaps in some cases you can control the energy supply
by mental concentration (without any machines)?)
4.) You have to apply this theory to your own special problems.
(If the measuring instruments record an approach to desired
behaviour then energy supply is decreased. Otherwise
energy supply is increased.)
5.) Perhaps you can teach the object unexpected, remarkable or
"impossible" properties.
----------------------------------------------------------------
An Experiment For You: A Chaos-Game
----------------------------------------------------------------
At first the game figures are distributed by chance.
Destination of the game:
The number of the figures on the left side of the
game board should be greater then number on the right side:
number LEFT > number RIGHT (moving balance)
------------------------
! global energy supply !
! (You shake the game !
! board with your hand.)!----<--------<-----
! ! !
------------------------ ------------------------------ --
! ! ! ! TEACHER (your brain) !
V V V ! !
game board with figures: ! - if number LEFT is great then !
LEFT RIGHT ! energy supply is decreased. !
------------------------ ! - if number LEFT is small then !
! O O ! O O ! ! energy supply is increased. !
! O O ! O ! !(You can lay down a rule - !
! O O ! O O ! ! for example: !
! O O ! O O O ! ! strength of shaking = !
------------------------ ! k1*(numberRIGHT-numberLEFT)+k2) !
---------------------------------
------------- !
! measuring !------->------->----------
! instrument ! feedback
! (your eye) !
-------------
The experiment shows:
Evolution by energy control is possible.
You have to imagine:
a game figure "O" = local memory property "O"
in this game in a substance
------------------------------------------------------------------
Computer Simulation Of This Chaos-Game
------------------------------------------------------------------
uses crt;
const maxcell = 10;
var board:array[1..maxcell,1..maxcell] of integer;
sum_left,sum_right,number:real;
procedure chance_direction (var dx,dy:integer);
(*-------------------------------------------*)
begin
dx := - 1+trunc(random (300)/100);
dy := - 1+trunc(random (300)/100);
end;
procedure chance_place(var x,y:byte);
(*---------------------------------*)
begin
x:= random (maxcell) + 1;
y:= random (maxcell) + 1;
end;
procedure init;
(*------------*)
var x,y:byte;
begin
sum_left := 0; sum_right := 0; number:=0;
randomize;
for x := 1 to maxcell do
for y := 1 to maxcell do
board[x,y] := random(2);
end;
procedure drawing;
(*--------------*)
var x,y:byte;
begin
randomize;
for x := 1 to maxcell do
for y := 1 to maxcell do
begin
gotoxy(x*4,y*2); write (board[x,y]:3);
end;
end;
function strength_of_energy: integer;
(*----------------------------------*)
var number_left, number_right:integer; x,y:byte;
begin
number_left := 0;
for x:= 1 to maxcell div 2 do
for y := 1 to maxcell do
number_left := number_left + board[x,y];
number_right := 0;
for x:= maxcell div 2 + 1 to maxcell do
for y := 1 to maxcell do
number_right := number_right + board[x,y];
strength_of_energy :=
round(0.25* (number_right-number_left) + 10);
number := number + 1;
sum_left := sum_left + number_left;
sum_right := sum_right + number_right;
gotoxy(65,1); write(number_left:4,' ',number_right:4);
gotoxy(65,3); write((sum_left/number):4:1,' ',
(sum_right/number):4:1)
end;
procedure shake (strength:integer);
(*-------------------------------*)
var i,dx,dy:integer; x,y:byte; new_x,new_y:integer;
begin
if strength <= 0 then exit;
for i := 1 to strength do
begin
chance_place(x,y);
chance_direction(dx,dy);
new_x := x+dx;
new_y := y+dy;
if (new_x in [1..maxcell]) and (new_y in [1..maxcell]) then
begin
if board[x,y]>0 then
begin
dec(board[x,y]);
inc(board[new_x,new_y])
end;
end;
end;
end;
(* main *)
(*------*)
begin
clrscr;
init;
repeat;
drawing;
shake(strength_of_energy)
until keypressed;
end.
writer: Carsten Zander, Germany
=========================================================================
Date: Sun, 15 Jan 1995 02:49:46 EST
Reply-To: PERFORM - Medieval Performing Arts
Sender: PERFORM - Medieval Performing Arts
From: Rick Larimer
Organization: East Tennessee State University
Subject: Introduction
Hi! My name is Rick Larimer and am an English Major at East Tennessee State
University in Johnson City, TN. I have been interested in medieval and
renaissance music since I began playing fantasy role-playing games in
7th grade. I began to record the music off of the radio to play at game session
s and became increasingly interested in the music and history of the Middle
Ages. I am a countertenor and am teaching myself to play the alto recorder.
I am interested in all the performing arts of the M. A. (especially music and
dance, yet the beginnings of theatre are too of interest).
=========================================================================
Date: Mon, 16 Jan 1995 13:04:00 CST
Reply-To: PERFORM - Medieval Performing Arts
Sender: PERFORM - Medieval Performing Arts
From: Robert Clark
Subject: death of P. Zumthor
---------- Forwarded message ----------
Date: Sat, 14 Jan 1995 15:08:52 -0500
From: Melancon Robert
To: Multiple recipients of list
Subject: Deces de Paul Zumthor
Paul Zumthor est decede le 11 janvier. Il fut le plus grand medieviste de
sa generation, un intellectuel, un professeur et un ecrivain hors du
commun, un homme d'une generosite exemplaire.
Tous ses amis desireux de lui dire adieu pourront participer au service
qui sera celebre en l'eglise Saint-Germain (28, rue Vincent-D'Indy,
Outremont), le lundi 16 janvier 1995, a 14 heures.
=========================================================================
Date: Fri, 20 Jan 1995 15:51:41 -0700
Reply-To: PERFORM - Medieval Performing Arts
Sender: PERFORM - Medieval Performing Arts
From: Jesse Hurlbut
Organization: Brigham Young University
Subject: Quem Quaeritis Tunes
I'm going to be talking about the Quem Quaeritis tropes in my
medieval drama class in a few days and I thought maybe I could set
the mood a bit--and perhaps demonstrate the trope phenomenon--with a
sound recording or two. Does anyone have any favorite recordings for
doing this kind of thing? What do you recommend?
Jesse_Hurlbut@byu.edu
=========================================================================
Date: Sun, 22 Jan 1995 16:54:09 +0100
Reply-To: PERFORM - Medieval Performing Arts
Sender: PERFORM - Medieval Performing Arts
From: Peter Gorny
Subject: (Still) Wanted: Robin Hood
To: EARLYM-L@AEARN.ACO.NET
From: Gorny@Informatik.Uni-Oldenburg.DE (Peter Gorny)
Subject: Songs/Rhymes about Robin Hood
Cc:
Bcc:
X-Attachments:
Subject: (Still) Wanted: Robin Hood -- material for an exhibition!
This is a forwarded message appealing to you to help setting up
an exhibition about Robin Hood. In your list you are discussing performing.
Are there any plays or rhymes, songs etc. about the Robin Hood legend?
And do you have any material which could be included in the planned exhi-
bition?
Please to send answers or material preferably to the address given below.
=========================================
>>>>> do NOT use the REPLY-function!<<<<<
=====^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^=====
Please forward this message to persons who might be able to contribute
to the planned exhibition.
Peter Gorny
______________________________________________________________________
P L U T O European Educational Network
German National Node -- Prof. Dr. Peter Gorny
C.v.Ossietzky Universitaet Oldenburg -- Informatics Dept
______________________________________________________________________
Snail-Mail: P.O.Box 2503 - D-26111 Oldenburg - Germany
Telephone: +49-441-798-2901 or -4521 (Fax: -2155)
E-Mail: Gorny@Informatik.Uni-Oldenburg.DE
______________________________________________________________________
Forwarded Message:
------------------
E X H I B I T I O N A B O U T R O B I N H O O D
_____________________________________________________
I am working on an exhibition about ROBIN HOOD. The display will trace
the development of this English legend from the ballads of the Middle Ages
up to recent Hollywood films. The exhibition will be shown in Oldenburg in
November 1995, after which it goes on a European tour in 1996.
One section of the exhibition is called "Robin Hood Around the World"
and is to contain books from many countries, showing that the stories
about the Sherwood outlaws have achieved great international popularity.
My letter is an appeal for donations of material for this section of
the exhibition. If you have any non-British books, comics, magazines,
etc., about Robin Hood or about references to the Robin Hood legend, which
you no longer need, I would be delighted to receive them. All donors will be
thanked in the catalogue. After the exhibition has finished its tour, anything
you send will be stored here.
Contact: Kevin Carpenter, Dept. 11 - Literature and Languages
University of Oldenburg, 26111 Oldenburg, Germany.
E-mail: carpente@hrz1.pcnet.uni-oldenburg.de
=========================================================================
Date: Sun, 22 Jan 1995 12:08:07 -0500
Reply-To: PERFORM - Medieval Performing Arts
Sender: PERFORM - Medieval Performing Arts
From: Steve Wright
Subject: Re: Quem Quaeritis Tunes
Jesse: I have used two different recordings depending on the circumstances.
1. "Wellsprings of Drama" (Caedmon TC 1030, c1957): This is in
a hopelessly archaic format--a vinyl record. Instead of trundling my
trusty Victrola to class to spin this platter, I dubbed a little cassette
and borrow my son's boom-box. The recording has a QQ, Deluge, Robin
Hood and the Friar, and Abraham and Isaac.
The QQ ends with a complete Te Deum, by the way.
2. "Early English Drama" (Princeton, NJ: Films for the Humanities,
c 1975). A videocassette with performances of the Winchester QQ by
robed and cowled "monks" in a sanctuary, a portion of the Brome Ab and
Isaac performed on a wagon, and a complete version of the Towneley
Second Shepherds Play performed in the wide-open outdoors.
Hope this helps.
--steve wright
Catholic University
=========================================================================
Date: Tue, 31 Jan 1995 13:35:14 -0700
Reply-To: PERFORM - Medieval Performing Arts
Sender: PERFORM - Medieval Performing Arts
From: Jesse Hurlbut
Organization: Brigham Young University
Subject: Actors from death row
I've read in a couple of places (I'm trying to remember where) that
in some instances, condemned criminels participated in medieval
mystery plays--their own execution lending dramatic realism to the
depiction of a martyrdom scene.
Is this verifiably true? do we have documented instances of this
practice?
Are there also other ways in which the very real become part of the
'play' like this?
Jesse_Hurlbut@byu.edu